/**
 * <copyright>
 * </copyright>
 *
 * $Id$
 */
package uimigration.uipositionning;

/**
 * <!-- begin-user-doc -->
 * A representation of the model object '<em><b>Absolute</b></em>'.
 * <!-- end-user-doc -->
 *
 * <p>
 * The following features are supported:
 * <ul>
 *   <li>{@link uimigration.uipositionning.Absolute#getX <em>X</em>}</li>
 *   <li>{@link uimigration.uipositionning.Absolute#getY <em>Y</em>}</li>
 *   <li>{@link uimigration.uipositionning.Absolute#getZ <em>Z</em>}</li>
 *   <li>{@link uimigration.uipositionning.Absolute#getOrientation <em>Orientation</em>}</li>
 * </ul>
 * </p>
 *
 * @see uimigration.uipositionning.UipositionningPackage#getAbsolute()
 * @model
 * @generated
 */
public interface Absolute extends Positionning {
	/**
	 * Returns the value of the '<em><b>X</b></em>' attribute.
	 * The default value is <code>"0"</code>.
	 * <!-- begin-user-doc -->
	 * <p>
	 * If the meaning of the '<em>X</em>' attribute isn't clear,
	 * there really should be more of a description here...
	 * </p>
	 * <!-- end-user-doc -->
	 * @return the value of the '<em>X</em>' attribute.
	 * @see #setX(int)
	 * @see uimigration.uipositionning.UipositionningPackage#getAbsolute_X()
	 * @model default="0"
	 * @generated
	 */
	int getX();

	/**
	 * Sets the value of the '{@link uimigration.uipositionning.Absolute#getX <em>X</em>}' attribute.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @param value the new value of the '<em>X</em>' attribute.
	 * @see #getX()
	 * @generated
	 */
	void setX(int value);

	/**
	 * Returns the value of the '<em><b>Y</b></em>' attribute.
	 * The default value is <code>"0"</code>.
	 * <!-- begin-user-doc -->
	 * <p>
	 * If the meaning of the '<em>Y</em>' attribute isn't clear,
	 * there really should be more of a description here...
	 * </p>
	 * <!-- end-user-doc -->
	 * @return the value of the '<em>Y</em>' attribute.
	 * @see #setY(int)
	 * @see uimigration.uipositionning.UipositionningPackage#getAbsolute_Y()
	 * @model default="0"
	 * @generated
	 */
	int getY();

	/**
	 * Sets the value of the '{@link uimigration.uipositionning.Absolute#getY <em>Y</em>}' attribute.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @param value the new value of the '<em>Y</em>' attribute.
	 * @see #getY()
	 * @generated
	 */
	void setY(int value);

	/**
	 * Returns the value of the '<em><b>Z</b></em>' attribute.
	 * The default value is <code>"0"</code>.
	 * <!-- begin-user-doc -->
	 * <p>
	 * If the meaning of the '<em>Z</em>' attribute isn't clear,
	 * there really should be more of a description here...
	 * </p>
	 * <!-- end-user-doc -->
	 * @return the value of the '<em>Z</em>' attribute.
	 * @see #setZ(int)
	 * @see uimigration.uipositionning.UipositionningPackage#getAbsolute_Z()
	 * @model default="0"
	 * @generated
	 */
	int getZ();

	/**
	 * Sets the value of the '{@link uimigration.uipositionning.Absolute#getZ <em>Z</em>}' attribute.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @param value the new value of the '<em>Z</em>' attribute.
	 * @see #getZ()
	 * @generated
	 */
	void setZ(int value);

	/**
	 * Returns the value of the '<em><b>Orientation</b></em>' attribute.
	 * <!-- begin-user-doc -->
	 * <p>
	 * If the meaning of the '<em>Orientation</em>' attribute isn't clear,
	 * there really should be more of a description here...
	 * </p>
	 * <!-- end-user-doc -->
	 * @return the value of the '<em>Orientation</em>' attribute.
	 * @see #setOrientation(int)
	 * @see uimigration.uipositionning.UipositionningPackage#getAbsolute_Orientation()
	 * @model
	 * @generated
	 */
	int getOrientation();

	/**
	 * Sets the value of the '{@link uimigration.uipositionning.Absolute#getOrientation <em>Orientation</em>}' attribute.
	 * <!-- begin-user-doc -->
	 * <!-- end-user-doc -->
	 * @param value the new value of the '<em>Orientation</em>' attribute.
	 * @see #getOrientation()
	 * @generated
	 */
	void setOrientation(int value);

} // Absolute
